Rendering in Blender
Deborah Schmidt
Sep 25, 2024

Create a New Blender Scene
- Install Blender from the official website: https://www.blender.org/download/
- Launch Blender and create a new scene.
General Usage
Import Mesh Files
- Go to
File > Import > STL (.stl)
- Imported objects might be scaled too large or small. To adjust, go to the Layout tab, select the object, and press
n
to open the options for scaling.

General Usage
Toggle Quad View
- To enable Quad View, go to View > Area > Toggle Quad View

General Usage
View from the Camera
- Go to View > Viewpoint > Camera for switching to camera view
- Go to View > Align View > Align Active Camera to View for adjusting the camera to the current view

Performance
Set View Parameters
- Use the Viewport Shading buttons in the top right corner to change shading modes:
- Rendered mode for full previews.
- Material preview mode for a balance between performance and detail.

Performance
Adjust GPU Settings
- Blender requires a GPU with at least 2GB of VRAM.
- To configure your GPU, go to
Edit > Preferences... > System > Cycles Render Devices
- Ensure that GPU Compute is selected under
Cycles
as the Render Engine.

Performance
Adjust Render Parameters

- In the Rendering tab, under
Render Properties
, increase values in the Light Paths section with glass or glossy materials, or decrease these values to improve performance. - In Output Properties, Adjust the resolution percentage for fast preview renderings or detailed print renderings.
Object appearance
Smooth Shading for Objects
- Right-click the object and select Shade Smooth to apply smooth shading.

Object appearance
Apply Material to Object
- Go to the Shading tab and select Use Nodes.
- Explore the options under Principled BSDF:
- Increase Subsurface to make materials look soft.
- Use the
Add > Search
function to find shaders like Glass for transparency effects.

Denoising the Render
- In the Rendering Tab, under
View Layer Properties
: - Under
Passes > Data
, select Denoising Data. - In the Compositing Tab:
- Check the Use Nodes checkbox.
- Add a Denoise node (
Add > Search > Denoise
) and connect the nodes as follows:- Connect
Render Denoising Normal
andDenoising Albedo
toNormal
andAlbedo
of the Denoise node. - Connect
Image
from the Denoise node toImage
of the Composite node.
- Connect

Happy rendering!
